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Grand Theft Auto: San Andreas Main Theme Grand Theft Auto: San Andreas, commonly known as GTA San Andreas or GTA: SA is a Rockstar North-developed video game and the seventh installment of the Grand Theft Auto series, and is the seventh title in the Grand Theft Auto series. It is the sequel to…



Grand Theft Auto: San Andreas

Grand Theft Auto: San Andreas
Name: Grand Theft Auto: San Andreas
Developer(s): Rockstar North
Publisher(s): Rockstar Games
Release date: October 26th, 2004 (PS2)
June 7th, 2005 (PC/Xbox)

December 12th, 2012 (PS3)

Platform(s): Playstation 2, Playstation 3,PC, Xbox, Xbox 360 Engine: Renderware Series: Grand Theft Auto Protagonist: Carl Johnson Date takes place: 1992 Location: San Andreas
  • Los Santos
  • San Fierro
  • Las Venturas

Grand Theft Auto: San Andreas, commonly known as GTA San Andreas or GTA: SA is a Rockstar North-developed video game and the seventh installment of the Grand Theft Auto series, and is the seventh title in the Grand Theft Auto series. It is the sequel to Grand Theft Auto: Vice City and the prequel to Grand Theft Auto: Liberty City Stories and Grand Theft Auto III. It was released on the same date as Grand Theft Auto Advance. GTA San Andreas is set in the fictional state of San Andreas. GTA San Andreas was developed by Rockstar North, published by Rockstar Games and released in 2004.

By far the largest and most complex playing field of any Grand Theft Auto III-era game, San Andreas consists of three fully-realized cities: Los Santos, San Fierro and Las Venturas, and includes vast expanses of countryside, forests, a desert, and even a mountain and many hills. The game is centered around the return of Carl Johnson (also known as CJ) to his gang (the Grove Street Families), and their subsequent return to power.

Synopsis Edit

The game is set in 1992, when Carl Johnson returns to his hometown of Ganton, Los Santos, San Andreas after he left five years to go and live in Liberty City.

Carl’s older brother, Sean “Sweet” Johnson called to tell him that their mother was murdered by undercover members of a rival gang and this is what caused the return of Carl.

A small police team inside the LSPD, C.R.A.S.H. (Community Resources Against Street Hoodlums) meet up with Carl during his taxi ride from the airport when they threaten to frame him for the murder of Ralph Pendelbury, a former member of C.R.A.S.H. CJ is then let go and goes and meets up with Sweet, Kendl Johnson (their sister), Lance “Ryder” Wilson and Melvin “Big Smoke” Harris, the other members of the Grove Street Families, or so he thought.

Carl is then forced through a journey that takes him across the entire state, working for the very people that want him dead, and defending his friends and family.

Gameplay and Information Edit

San Andreas is similarly structured to the previous two games in the series. The core gameplay consists of elements of third-person shooter and a driving game, affording the player a large, open environment in which to move around. On foot, the player’s character is capable of walking, running, swimming (the first Grand Theft Auto game in which diving and swimming without drowning is possible), limited climbing, and jumping, as well as using weapons and various forms of hand to hand combat. Players can operate a variety of vehicles, including automobiles, boats, airplanes, helicopters, trains, tanks, motorcycles, and bicycles. Players may also import vehicles rather than steal them.

Carl Johnson is Grand Theft Auto’s most customizable protagonist due to the possibility in-game to change his clothes, tattoos, hairstyle, and even his body mass in which he can be fat, skinny, or muscular. Later Grand Theft Auto III-era games eliminated many of the customization, swimming, and climbing abilities enjoyed by CJ.

One aspect of Grand Theft Auto III (and the later Grand Theft Auto: Liberty City Stories) that is eliminated in San Andreas is the “Welcome to” screens, which often disrupt game flow in those games; in San Andreas, transition between areas occurs with no such interruption.

Game Information Edit

  • 100% Completion — Detailed information on how to complete the game 100%.

Gock series
chronology of events

  • Assets — are places where you can periodically go to collect a predetermined amount of money.
  • Businesses — There are many different types of businesses featured.
  • Carl “CJ” Johnson — The protagonist of the game.
  • Cheats — Cheat codes are available for the PS2/3, Xbox,Xbox 360 and PC versions.
  • Collectibles — Information about the types of items that can be collected.
  • Criminal ratings — A list of the different criminal ratings in San Andreas and how many points you need to reach them.
  • Gameplay Features — Gameplay mechanics and features in San Andreas.
  • Gang Warfare — Gang Warfare is a tactical section of gameplay which involves taking over enemy gang territories.
  • Girlfriends — Information on all six girlfriends in San Andreas.
  • Main Story Missions — Walkthroughs for all of the main story missions.
  • Mods — Third-party mods add different elements to the game.
  • People — The people who make the gameworld immersive.
  • Plot — The whole plot that makes the gameworld story understandable.
  • Radio Stations — The radio stations heard in-game.
  • Restaurants — See the food-chains in San Andreas.
  • Restricted Areas — Restricted areas such as Area 69 and The Easter Basin Naval Base.
  • Safehouses — All of the accessible safehouses and how to obtain them.
  • Places — Many different locations are within San Andreas, you might want to visit them all.
  • Schools — Information about the types of schooling offered such as the Pilot School.
  • Statistics — Different statistics are used to track your progress.
  • Vehicle Missions — Missions are available for specific vehicles.
  • Vehicles — A list of the numerous vehicles found in the game
  • Weapons — A list of the various weapons found in the game.

Gangs in San Andreas Edit

Rockstar North conducted massive amounts of research before developing the gangs of San Andreas; this primarily involved talking to DJ Pooh, Mister Cartoon, Estevan Oriol, and hundreds of other well-known faces.

Gangs play a much larger role in San Andreas than they did in Vice City.

  • The number of gangs has increased. As well as having the large, dominating gangs, there are smaller, more local gangs.
  • Generally, gangs cause a bit more trouble than they did in previous titles — toppling cars, crowding streets, and using various new methods of attack. In some areas of the map, the player is welcome, and in others, the player is not.
  • San Andreas gives you the ability to “take over” areas of the map, and recruit new members into gangs to help and defend you.

Gang members are recognized by their clothing, tattoos, and hand signs. These are useful for two reasons: it allows police to identify a gang set or victim, and it allows gang members to interact with one another. Each gang has its own territory, indicated by street warnings, wall graffiti, or simply violence. In Los Santos, two of the four gangs are split up into different “sets”. While not all sets get along, at least there’s always plenty of backup available.

Gang Wars & Territory Edit

Winning territory involves gang wars, so this must be done carefully. Enter the area you wish to control, and kill every opposing member in sight. Killing three members on foot will provoke a gang war, and the area under attack will flash red on the radar. The opposing gang will attack in three waves to defend their land. Keep a close eye on the radar, and watch where the attackers come from. They may attack unexpectedly or in large numbers, so make sure you have a plentiful supply of health and armor before starting the war. If possible, shoot from long distances or from rooftops.

Survive the three waves, and the area is yours. The area is now highlighted green on the map, indicating your gang has gained possession over it. Similarly, other gangs may try and take your territory; it’s up to you to defend it.

Gang wars and territory are introduced during the mission “Doberman”. After the mission “The Green Sabre”, CJ no longer has the ability to win new territory, or defend his own. This feature returns during the mission “Home Coming”, in the Final Missions strand.

Recruit Others Edit

CJ can recruit other members of his gang. The number of gang members he can recruit is based on CJ’s respect level, with the game-wide maximum number being seven. There is also a limitation of number of seats in a vehicle. A typical car can carry two to four people, whereas a coach or bus can hold all seven members.

While homies are recruited, the player can get them to follow you or stay put. CJ’s homies will return fire to those who attack him, and shoot at rival gang members and cops. They will also participate in drive-by shootings, just like Sweet, Smoke, and Ryder demonstrate in the mission “Drive-By”. Homies aren’t very reliable, but they can draw fire away from CJ. CJ can also take a picture of himself with his homies.

Influences Edit

Grand Theft Auto: San Andreas―just like Grand Theft Auto: Vice City―is heavily based off many crime-drama movies in the early ’90s and late ’80s. Plus the gangsta rap, alternative/grunge/metal, and new jack swing soundtrack was also taken from that same era.

The biggest counterpart of Grand Theft Auto: San Andreas is the 1993 hood film Menace II Society, many aspects were taken from this movie such as Los Santos being based on Los Angeles during the movie, plus Grove Street itself is a reference to the film, and some of the lines in the game were taken from the movie. Furthermore the green Sabre drive by shooting, the trigger of the game storyline, is inspired by the final scene of the movie. One of your gang members with the green flannel shirt and the braids resembles O-Dog played by Larenz Tate, one of the main characters from the film. Also, the Balla wearing the beanie and shades resembles Harold’s killer/carjacker who was later killed by O-Dog and Caine in a revenge killing in the film.

Another film that greatly influenced Grand Theft Auto: San Andreas was the 1988 film Colors. The C.R.A.S.H. unit of the LAPD deals with Bloods, Crips, and Hispanic gangs at war, which much of the Los Santos storyline is based upon. Many of the missions in the game are influenced by scenes from the film. Officer Eddie Pulaski, played by the late Chris Penn, is based on Officer Danny “Pac Man” McGavin, which is played by his brother Sean Penn in the movie.

New Jack City is another film that influenced Grand Theft Auto: San Andreas, particularly the San Fierro chapter. CJ befriends and works for Jizzy B to infiltrate and bring down the Loco Syndicate, just like Scotty Appleton (Ice-T) did to Nino Brown (Wesley Snipes) and the Cash Money Brothers in the film. Jizzy B is loosely based on Nino Brown, and you can also make CJ look similar to Nino Brown (if you make CJ wear the clothes from Victim), and Big Smoke’s Crack Palace closely resembles the Carter Apartment Buildings in the film.

Other influences on San Andreas are:

  • Boyz n the Hood ― Most of the gameplay are elements in this film.
  • Casino ― The Las Venturas portion of the game is based on this movie.
  • Con Air – there are at least two scenes in the game that are quite the same we can see in this movie (when two cops with motorbikes drop their donuts on the street & at the end of the game when we are chasing the firefighting vehicle). And finally, the Aircraft Graveyard is similar to the one in the film as well.
  • Easy R >Tips and Tricks Edit

  • The Helicopter Sniping Trick.
  • Killing crack dealers is a very good source of money.
  • Get Rich Quick Betting Trick.
  • Infinite Munition Without Cheats.

Reception Edit

Prior to its release for the PlayStation 2, Grand Theft Auto: San Andreas was one of the most highly anticipated video games of 2004, along with Halo 2, Doom 3 and Half Life 2. San Andreas met most of these expectations, as it was praised as one of the PlayStation 2’s best games, with an average review score on 98%, according to Metacritic, tying for the fifth highest ranked game in PlayStation 2 history. IGN rated the game a 9.9/10 (the highest score it has ever awarded to a PlayStation 2 game), calling it “the defining piece of software” for the PlayStation 2. GameSpot rated the game 9.6/10, giving it an Editor’s Choice award. San Andreas also received an A rating from the 1UP.com network and a 10/10 score from Official U.S. PlayStation Magazine. As of March 26, 2008, Grand Theft Auto: San Andreas has sold 27.5 million units according to Take-Two Interactive. The Guinness World Records 2009 Gamer’s Edition list it as the most successful game on the Playstation 2, with 17.33 million copies sold for that console alone, from a total of 21.5 million in all formats. The New York Times’ Charles Herold gave the only non-positive review for San Andreas, giving it a ‘mediocre’ rating of 4.0 out of 10, criticizing the “annoying” mission structure, and the casualness of the intense violence featured in the game.

  • PS2 – 17.4 million
  • PC – 2.3 million
  • Xbox – 5.9 million

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Rockstar gta san andreas

SOURCE: http://rockstargames.fandom.com/wiki/Grand_Theft_Auto:_San_Andreas


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